INTERACTIVE TOOLKIT

Café Manager

CAFE MANAGER is a role-playing, online business game, intended for training purposes.
Game helps learning secrets of running a company while solving an unusual criminal case.

Maturity Rate* (2011)
Maturity starMaturity starMaturity starMaturity star NOMaturity star NO

The indicator is based on the lifetime of the tool. The older it is, the more mature it is, more star it has.

Difficulty in the start time lessons
Difficulty in the start time lessons   Difficulty in the start time lessons      Difficulty in the start time lessons   

How easy/difficult it is to use it the first time.

Online / Downloadable
Online   Downloadable

  • Strenght: It’s easy to use in classroom and in adult education conference.
  • Weakness: It is necessary to buy the license.
  • Skills: Management Skills; Social Skill.
  • Pedagogical approach: Classroom response system.
  • Mode: Blended; Face to Face; Online; Hybrid; Outdoor; Hyflex.
  • Timing: 20 – 30 h
  • Group size: Does not matter.
  • Teaching and learning: Assessment.
  • Empowering learners: Facilitating the management and leadership competences of learners.
  • Devices available: Pc, tablet.
CAFE MAMAGER

CAFE MANAGER is a role-playing, online business game, intended for training purposes. Game helps learning secrets of running a company while solving an unusual criminal case.

GAMIFICATION

Pedagogical background

The tool is based on the principles of gamification and covers specific areas of knowledge and skills related to managing organizations and managing human resources.
Particular emphasis was put here on conducting negotiations with business partners.
This kind of tool can be effectively used in educational contexts for many purposes:

  • negotiation techniques training,
  • company management simulation,
  • attractive audio visual setting,
  • interactive textbook: managerial knowledge in a nutshell,
  • tests and interactive tasks,
  • certificate of completion.

Assessment
The tool is complex and comprehensive. As a consequence, it is not only a simulation game during which students will learn about the aspects of running a commercial business, but also a short textbook of theoretical knowledge.
At various stages of the company’s development, students are forced to perform theoretical tests, without passing which they are unable to move on to the next stage of the game.
They also have the opportunity to learn a wider range of knowledge by taking optional tests. While running a simulated business, they are forced to solve managerial problems and manage a team of subordinates, as well as negotiate with potential business clients.
This gives them the opportunity to learn about the practice of a trading company.

Use cases/examples of usage: (tutorial)

Strenght: It’s easy to use in classroom and in adult education conference.

Weakness: It is necessary to buy the license.

People opinion about the tool: https://doji-academy.com/review

Similar Tool: Marketplace.

Technical and operational requirements: PC in order to create the Play; a mobile/PC in order to play it.

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